Winter Volleyball: Behind the scenes

In this post I’ll discuss the creation of the Winter Volleyball prototype.

As I mentioned earlier the base mechanic was inspired by the old DOS game Arcade Volleyball. Back in the mid 90’s I played it a lot with my brother and friends so I wanted to make it a two player game. I had also just added a few features to the Razer Hydra integration which needed testing therefore I chose to base the controls on that input device.

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Winter Volleyball

Here is my latest prototype, a homage to Arcade Volleyball:

(Watch it in HD on Vimeo)

The players use the Razer Hydra controllers: aiming at the screen moves the snowmen, twisting the wrist makes them headbutt.

This project was finished in about 15 days: the core game mechanics and controls took 5 days, asset authoring was done in 6 and I spent the rest on the special effects.

That’s all for now, I discuss the technical details in the behind the scenes article.

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The Razer Hydra 3D model

I wanted to have a 3d model of the Hydra controller for visualization purposes and as a template to create 3D printable accessories for it. Since a professional 3D scanning is quite expensive I decided to use the excellent 123D Catch (Project Photofly) service which reconstructs objects from several photos.

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A new PC for my parents.

One of the side projects I had during the holidays was buying and setting up a PC for my parents. had a crappy old notebook, a usability wreck so I felt that it’s time to get a proper machine for them. I checked out several All-In-One machines and ended up buying an MSI Wind Top AE2240. It’s 2GB RAM, P6200 CPU and integrated video card is just enough for the stuff my parents want to do: browsing the web, watching HD videos, flying around in Google Earth.

Of course the hardware doesn’t really matter if accessibility suffers so I tried to make sure that the PC is simple and fun to use, with special attention to the needs of the senior, technically less inclined audience:

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