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  • Tutorials

    New tutorial: Texturing with MetaSL in 3dsMax

    I’ve been trying to establish a reliable MetaSL based texturing workflow since 3dsMax 2010 but only recently got close to a practical solution. This tutorial is the fruit of that journey.

    MetaSL based texturingPart I: Overview
    Part II: A basic example
    Part III: Baking
    Part IV: Displacement
    Part V: An advanced example
    Part VI: Tips and tricks
    Part VII: Known issues
    Part VIII: Node reference

    If you find problems or solutions, have suggestions or opinions, please let me know.

    UPDATE: I’ve just fixed the download links in part I. Sorry for the inconvenience.

    Written on August 29th, 2011
    Categories: My projects, Tutorials
    Tags: ,

    New tutorial about reflections

    Here is a new tutorial:

    Reflections in Unreal
    View "logo.jpg"A few words on different reflection types, their usage and implementation in Unreal. Read>>

    Enjoy. :)

    Written on February 6th, 2011
    Categories: My projects, Tutorials, UDK
    Tags: ,