MetaSL based texturing
Reflections in Unreal
A few words on different reflection types, their usage and implementation in Unreal. Read »
A 3D game asset workflow
UI element shaders in ShaderFX.
Deposit shader in MentalMill
A shader for simulating snow, dust, moss and a like. Read »
Derived texture maps
Modo 401 to Unreal workflow
2D tile rendering in Modo
Making tiles for orthogonal 2D games.
Damaging metal surfaces
Applying damage to metallic surfaces.
Multi UV texturing
More UVs, fewer textures.