Level design exercise 1
A quick design exercise for coop action game loosely based on the John Woo’s “The Killer".
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Metaball post mortem
The post mortem for the action/puzzle total conversion, Metaball.
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Thoughts on level design
An article about the first few steps in the long process of designing a level.
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Posted on 2009 March 17th @ 03:11:39 pm 54 words, 473 views
Posted in Articles